NotationCard
AoIAct on Impulse
BSBrainstorm
BWBurning Wish
CBConjurer's Bauble
CRCabal Ritual
CTCabal Therapy
CoSCavern of Souls
CoVChain of Vapor
ConConsider
DDDoomsday
DRDark Ritual
DWDivining Witch
DurDuress
ETEchoing Truth
EmEmrakul, the Aeons Torn
EoAEdge of Autumn
EoEEcho of Eons
EtWEmpty the Warrens
FoNForce of Negation
FoWForce of Will
GPGitaxian Probe
ICInfernal Contract
IUIdeas Unbound
LEDLion's Eye Diamond
LMLaboratory Maniac
LPLotus Petal
MmManamorphose
PiFPast in Flames
PndPonder
PrePreordain
REBRed Elemental Blast
SESurgical Extraction
SIShelldock Isle
SWStreet Wraith
SdTSensei's Divining Top
SotVSpoils of the Vault
StPSwords to Plowshares
TOThassa's Oracle
TWThree Wishes
ToATendrils of Agony
TszThoughtseize
VoSVeil of Summer

"Tendrils of Agony" by Pete Venters

The Basics

Reading time: 6 minutes

Preamble

The goal of all Magic decks is to win the game. Doomsday aims to do so by casting its namesake card and constructing a pile of 5 cards tailored to the current game state. While it would be nigh impossible to enumerate every game state and pile variation, we can definitely go over the basics. There are 2 cards that we will typically be using in conjunction with Doomsday to actually bring about our opponent's demise: Tendrils of Agony (usually found via Burning Wish), and Thassa's Oracle.

Basic Doomsday Piles

The Doomsday piles that we will explain here are all based on using either Ideas Unbound or Infernal Contract as the big draw spell. There is some division in terms of decklists so adjust accordingly.

There are some key rules you can use to help remember things like Storm count. If the intended pile is meant to win without passing the turn then you always have at least 1 Storm to begin with from Doomsday itself. Additionally if all cards used in the Doomsday pile are spells you can cast, then you get to add 5 Storm from that. Breaking down the card sets of pre-pile, pile and wish targets helps the mind easily compute what Storm count you will end up with from a certain line of play.

Single Cantrip Piles

There are basically two variants to this pile. You either have a cantrip that draws a single card in hand ready to cast, or a Conjurer's Bauble in play. For the moment, the difference does not really matter and we'll just assume that you have a Ponder in hand and to cast it.

Ideas Unbound

Cantrip in hand - + - 7 Storm

"Ideas Unbound" from Saviors of Kamigawa - Art by Mark Tedin
"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Burning Wish" from Judgment - Art by Scott M. Fischer
  1. Cast Doomsday and build the above pile
  2. Cast Cantrip from hand, draw IU
  3. Cast IU, draw LED, LED, SW
  4. Cast LED
  5. Cast LED
  6. Activate SW, hold priority crack LEDs for , draw BW
  7. Cast BW for ToA
  8. Cast ToA

This pile has cost you + and 2 life and results in 7 Storm, that is only 14 lifeloss. Note that the for IU is often paid for by a Lion's Eye Diamond. With a Dark Ritual to cast Doomsday and a Lion's Eye Diamond preceding the Doomsday you're already up to 18 lifeloss. Add in a Duress or an extra ritual beforehand and they're dead.
If you are low on life or need an extra storm, you'll can exchange the Street Wraith with a Ponder at the cost of 1 more mana.

Cantrip in hand - +

"Ideas Unbound" from Saviors of Kamigawa - Art by Mark Tedin
"Lotus Petal" from Tempest - Art by April Lee
"Lotus Petal" from Tempest - Art by April Lee
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing
  1. Cast Doomsday and build the above pile
  2. Cast Cantrip from hand, draw IU
  3. Cast IU, draw LP, LP, SW
  4. Cycle SW to draw Oracle
  5. Use the Petals to cast Oracle
  6. Oracle triggers with no cards left in your deck for the win

This pile costs the same as the Tendrils pile, but the storm count doesn't matter, which obviously is great when you can't generate enough storm.

Infernal Contract

Cantrip in hand - + - 8 Storm

"Infernal Contract" from Mirage - Art by Roger Raupp
"Lotus Petal" from Tempest - Art by April Lee
"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Burning Wish" from Judgment - Art by Scott M. Fischer
  1. Cast Doomsday and build the above pile
  2. Cast cantrip, draw IC
  3. Cast IC, draw LP, LED, LED, ToA
  4. Cast LP and the LEDs
  5. Cast BW, holding priority, then crack LEDs for BBBBBB
  6. Retrive ToA from your sideboard and cast it

This pile costs + , requires you have at least 2 life post-Doomsday, and results in 8 Storm. Like with Ideas Unbound, the mana cost for the Draw-4 can be - and often is - paid for by a Lion's Eye Diamond in response to the first cantrip.

Cantrip in hand - +

"Infernal Contract" from Mirage - Art by Roger Raupp
"Lotus Petal" from Tempest - Art by April Lee
"Lotus Petal" from Tempest - Art by April Lee
"Lotus Petal" from Tempest - Art by April Lee
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing
  1. Cast Doomsday and build the above pile
  2. Cast cantrip to draw IC
  3. Use the Petals to cast Thassa's Oracle
  4. Oracle triggers with no cards in library for the win.

Oracle piles can be done with Infernal Contract as well, and cost 1 less mana than a Storm pile with Contract.

Double Cantrip Piles

Ideas Unbound

Pnd, Pnd in hand - + - 9 Storm

"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Ideas Unbound" from Saviors of Kamigawa - Art by Mark Tedin
"Lotus Petal" from Tempest - Art by April Lee
"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Burning Wish" from Judgment - Art by Scott M. Fischer
  1. Cast Doomsday and build the above pile
  2. Cast a Ponder to draw LED
  3. Cast LED
  4. Cast the other Ponder, hold priority crack LED for , draw IU
  5. Cast IU, draw LP, LED, BW
  6. Cast LP
  7. Cast LED, crack LP for
  8. Cast BW, hold priority crack LED for , get ToA
  9. Cast ToA

This pile costs + to execute and results in 9 Storm. We use the second cantrip in hand to draw a Lion's Eye Diamond before executing the rest of the pile and use that Lion's Eye Diamond to pay for much of the rest of the pile. We basically turn our additional cantrip into a Lion's Eye Diamond with Doomsday.

Pnd, Pnd in hand - +

"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Ideas Unbound" from Saviors of Kamigawa - Art by Mark Tedin
"Lotus Petal" from Tempest - Art by April Lee
"Lotus Petal" from Tempest - Art by April Lee
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing
  1. Cast Doomsday and build the above pile
  2. Cast a Ponder to draw LED
  3. Cast LED
  4. Cast the other Ponder, hold priority crack LED for , draw IU
  5. Cast IU, draw LP, LP, TO
  6. Use the Petals to cast Oracle
  7. Oracle triggers with no cards left for the win

Double cantrip piles are cheaper and more straightforward with Thassa's Oracle, requiring merely the cost of the 2 cantrips post-Doomsday. Note that in each of these piles, the cantrip doesn't matter, you simply need the resources to cast it. If you had 2 Street Wraiths in hand, this pile would cost 4 life after Doomsday, but no additional mana.

Infernal Contract

CB, Pre in hand - + - 10 Storm

"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Infernal Contract" from Mirage - Art by Roger Raupp
"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Lotus Petal" from Tempest - Art by April Lee
"Burning Wish" from Judgment - Art by Scott M. Fischer
  1. Cast Doomsday and build the above pile
  2. Cast Pre, draw LED
  3. Cast CB, cast LED, crack it for
  4. Activate CB targeting LED, draw IC
  5. Cast IC, draw LED, LP, BW, LED
  6. Cast LED, LED, LP
  7. Cast BW, hold priority cracking LEDs for , getting ToA
  8. Cast ToA

Double cantrip piles with Infernal Contract require a Conjurer's Bauble, since if you can't put a card back into your deck you'll deck yourself when you try to draw 4. This is not a situation that you will likely find yourself in, as Draw-4s like Infernal Contract and Conjurer's bauble tend to be uncommon deckbuilding choices in the most recent DDFT lists.

Variations

That's it for the basic and most common piles. There are many variations of each pile and it doesn't really make sense to list them all. In each of the above piles you may replace one cantrip with another, you simply need the life or mana to use it. Also of note, the use of an on-board Conjurer's Bauble to draw into the piles allows for lower mana or life costs but does result in less Storm being generated during the play line.

The most important part of learning how to cast Doomsday is to try not to think of the specifics too much. Try to break everything down into resources. The key ones are the cards you hold in hand, the mana available, any other cards in play like Conjurer's Bauble and your deck construction. As you get more familiar with these factors you can then start to consider your opponent as a factor and become more experienced in generating piles on the fly to fit whatever gameplay scenario you might come across.

This is only a small subset of the types of piles you'll require, but these basic forms are the foundation for other piles you'll encounter. In later chapters, you'll learn tricks for increasing Storm count, swapping cards into your piles with Brainstorm, and crafting piles that can win through certain types of disruption.

Conclusion

  1. You generally need a card that lets you draw most of your pile
  2. Lethal Storm via Tendrils of Agony and Thassa's Oracle triggers are the most common win conditions for the deck. Each is best applied in different game scenarios which you'll learn with time.
  3. Holding priority when cantripping with LED in play is key, make sure to get into this habit

Get Started

You now have sufficient information to start practicing! Start goldfishing and try to figuring out what piles to build and how to execute them.

Main 60

  • 3

    Echo of Eons

  • 4

    Burning Wish

  • 3

    Doomsday

  • 1

    Thassa's Oracle

  • 1

    Ideas Unbound

  • 2

    Street Wraith

  • 4

    Brainstorm

  • 4

    Ponder

  • 2

    Preordain

  • 4

    Lion's Eye Diamond

  • 4

    Lotus Petal

  • 4

    Dark Ritual

  • 1

    Cabal Ritual

  • 3

    Duress

  • 4

    Veil of Summer

  • 4

    Polluted Delta

  • 2

    Misty Rainforest

  • 1

    Bloodstained Mire

  • 1

    Scalding Tarn

  • 2

    Underground Sea

  • 1

    Volcanic Island

  • 1

    Badlands

  • 1

    Tropical Island

  • 1

    Bayou

  • 1

    Swamp

  • 1

    Island

Sideboard 15

  • 1

    Echo of Eons

  • 1

    Empty the Warrens

  • 1

    Doomsday

  • 1

    Tendrils of Agony

  • 1

    Consign/Oblivion

  • 1

    Chain of Vapor

  • 2

    Carpet of Flowers

  • 1

    Peer into the Abyss

  • 2

    Abrupt Decay

  • 1

    Thoughtseize

  • 1

    Cavern of Souls

  • 1

    Pyroblast

  • 1

    Flusterstorm