NotationCard
BSBrainstorm
CRCabal Ritual
CTCabal Therapy
CoSCavern of Souls
CoVChain of Vapor
ConConsider
DADeep Analysis
DDDoomsday
DRDark Ritual
DWDivining Witch
DurDuress
ETEchoing Truth
EmEmrakul, the Aeons Torn
EoAEdge of Autumn
EoEEcho of Eons
FoNForce of Negation
FoWForce of Will
GPGitaxian Probe
IUIdeas Unbound
LDVLim-Dul's Vault
LEDLion's Eye Diamond
LMLaboratory Maniac
LPLotus Petal
NWNight's Whisper
PTPersonal Tutor
PdtPredict
PndPonder
PoNPact of Negation
PrePreordain
REBRed Elemental Blast
SESurgical Extraction
SIShelldock Isle
SWStreet Wraith
SdTSensei's Divining Top
StPSwords to Plowshares
TOThassa's Oracle
ToATendrils of Agony
TszThoughtseize
VoSVeil of Summer

"Ideas Unbound" by Mark Tedin

Simple Piles

The apprentice stared in puzzlement. "But Master, you finished writing those spells just yesterday. Don't you remember?" The jushi's heart froze.
Reading time: 10 minutes

Preamble

The goal of all Magic decks is to win the game. Doomsday aims to do so by casting its namesake card and constructing a pile of 5 cards tailored to the current game state. This version of the deck will almost always try to use these 5 cards to win via Thassa's Oracle.

Pile Construction Steps

As described in the last chapter, a pile in this context is what we use to describe the stack of five cards that comprise your library after the resolution of Doomsday. This is terminology that will be used throughout the Wiki.

There are three steps that need to occur to enable you to win (most of the time)

  1. Resolve Doomsday
  2. Draw into your pile enough so that the Oracle's trigger can win you the game
  3. Resolve Thassa's Oracle
"Doomsday" from Weatherlight - Art by Adrian Smith
"Ponder" from Lorwyn - Art by Mark Tedin
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing

Of these steps, we will provide additional focus on how to achieve steps 2. and 3. as these are the steps that are unique to the Doomsday archetype. Other decks like Omnitell have similar transferable skills in order to resolve a specific key spell however it is the pile construction that is often the trickiest element of playing the deck for newer players of the archetype.

"Consider" from Innistrad: Midnight Hunt - Art by Zezhou Chen
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen

The first consideration to make is how you will dig into the pile. We will use the phrase dig to mean to initially draw into the five cards you have stacked with Doomsday.

The most common way to dig into your pile is via a cantrip effect. This is a spell or ability which draws a card upon resolution. Typically this is provided by one of the commonly played filter effects like Ponder or a free cycle effect like Street Wraith. If you are not under pressure you can also simply pass the turn to the opposing player and use your next turn's draw step in order to dig into the pile. When this is performed it is simply known as a pass-the-turn pile or PTT pile.

Once you have decided what method you will dig into your pile with, you need to work out how you are going to get through enough cards that the trigger from Thassa's Oracle will win you the game. Sometimes this means having up to two cards left in your library on its resolution, other times it means needing to have no cards left in your library on resolution. The former is known as an imperfect pile and the latter a perfect pile. An imperfect pile is named as such because if your opponent is able to remove the Oracle from play prior to resolution of its trigger (thus reducing your devotion to ) then you will not win the game.

This chapter will present a couple of very simple pile concepts to try out. It will often be the case that none of the piles presented here may be suitable to use in your games. Additionally what your opponent has in hand and in play or is doing can impact their efficacy however they are here to help present the key concepts and are all simple to perform making them perfect when first starting out. Some may involve cards that you do not want to have in your decklist. Some may help inform you what cards you do want to include in your decklist. To make creating a pile tailored to a specific gamestate easier, you can start with one of these example piles and then adapt it to the situation and the specific cards you might need to beat.

Single Cantrip Draw 3 Piles

+ Cantrip

"Ideas Unbound" from Saviors of Kamigawa - Art by Mark Tedin
"Lotus Petal" from Tempest - Art by April Lee
"Lotus Petal" from Tempest - Art by April Lee
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing

This is a very simple pile that results in achieving a perfect pile. You are able to cast Thassa's Oracle with 0 cards remaining in your library.

  1. Use your cantrip to draw into the pile, draw Ideas Unbound
  2. Cast Ideas Unbound, draw Lotus Petal x2 and Street Wraith
  3. Cast both Lotus Petals and crack both for
  4. Cycle Street Wraith, draw Thassa's Oracle
  5. Cast Thassa's Oracle and win the game with 0 cards left in your deck

In Legacy there are very few cards that allow you to draw 3 cards for only 2 mana but Ideas Unbound is one of them. You can easily start to substitute cards in the pile for other options if your resources allow it which can then help to play around interaction.

+ Cantrip + Land Drop Available

"Ideas Unbound" from Saviors of Kamigawa - Art by Mark Tedin
"Lotus Petal" from Tempest - Art by April Lee
"Cavern of Souls" from Avacyn Restored - Art by Cliff Childs
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing

This is the same pile we saw above but we can incorporate a Cavern of Souls into it which means, if they don't counter the Lotus Petal then you can cast an uncounterable Oracle this turn. If they do counter the Petal, you can play Cavern (Naming Merfolk or Wizard) and pass the turn, discarding the Street Wraith, to then naturally draw and cast the uncounterable Oracle on your next turn without risking discarding it to the delayed trigger of Ideas Unbound. The steps otherwise are the same:

  1. Use your cantrip to draw into the pile, draw Ideas Unbound
  2. Cast Ideas Unbound, draw Lotus Petal x2 and Street Wraith
  3. Cast Lotus Petal and crack for
  4. Play Cavern of Souls, name either Merfolk or Wizard
  5. Cycle Street Wraith, draw Thassa's Oracle
  6. Cast an uncounterable Thassa's Oracle and win the game with 0 cards left in your deck

For piles using an effect that draws 3 cards, the order that you stack the 3 cards you intend to draw may not matter however sometimes it may be the case that putting them in a specific order, especially if the draw 3 effect is countered, can be beneficial. This will be discussed more in a later chapter.

Single Cantrip Draw 2 Piles

+ Cantrip

"Night's Whisper" from Fifth Dawn - Art by David Martin
"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing

This pile is also a very simple way to achive a perfect pile however, because we are unable to draw enough cards to get enough mana and Oracle in hand using Lotus Petal, we need to get a bit more creative.

Let's run through it:

  1. Use your cantrip to draw into the pile, draw Night's Whisper
  2. Cast Night's Whisper, draw LED and Street Wraith
  3. Cast LED
  4. Cycle Street Wraith, hold priority and crack LED for , draw SW
  5. Cycle Street Wraith, draw Thassa's Oracle
  6. Cast Thassa's Oracle and win the game with 0 cards left in your deck

Here the key thing to remember is that you can use a cycler effect and Lion's Eye Diamond to obtain the required mana and draw to be able to cast Oracle. Let's have a look at another example using a different draw 2 effect. This one may be better if you find your life total being pressured.

+ Cantrip

"Predict" from Odyssey - Art by Rebecca Guay
"Ponder" from Lorwyn - Art by Mark Tedin
"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing

This is very similar to the example above but, due to the effect of Predict, we get to save some life by not having to cycle a second Street Wraith.

  1. Use your cantrip to draw into the pile, draw Predict
  2. Cast Predict target yourself, name Ponder, mill Ponder, draw LED and Street Wraith
  3. Cast LED
  4. Cycle Street Wraith, hold priority and crack LED for , draw TO
  5. Cast Thassa's Oracle and win the game with 0 cards left in your deck

This type of pile can be used with any sort of effect that allows you to draw 2 cards. We can also mimic this in another manner.

Double Cantrip Piles

Cantrip + Cantrip

"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Ideas Unbound" from Saviors of Kamigawa - Art by Mark Tedin
"Lotus Petal" from Tempest - Art by April Lee
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing
"Pact of Negation" from Future Sight - Art by Jason Chan

If you find yourself constrained on the mana to cast both a cantrip, and one of your two mana draw spells but have an additional, useable cantrip in hand then you can construct what is known as a double cantrip pile. You use the first cantrip to draw the LED. Cast it and in response to the second cantrip, crack the LED for . This will then allow you to draw into the draw spell and cast it to draw into Oracle and the LP required to cast it.

  1. Use your first cantrip to draw into the pile, draw LED
  2. Cast LED
  3. Cast your second cantrip, hold priority and crack LED for , draw Ideas Unbound
  4. Cast Ideas Unbound, draw Petal, Oracle and Pact
  5. Cast Lotus Petal and crack for
  6. Cast Thassa's Oracle and win the game with 0 cards left in your deck

Here's another example:

Cantrip + Cantrip

"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Consider" from Innistrad: Midnight Hunt - Art by Zezhou Chen
"Ponder" from Lorwyn - Art by Mark Tedin
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing
  1. Use your first cantrip to draw into the pile, draw LED
  2. Cast LED
  3. Cast your second cantrip, hold priority and crack LED for , draw Consider
  4. Cast Consider, surveil away Ponder, draw Street Wraith
  5. Cycle Street Wraith, draw Thassa's Oracle
  6. Cast Thassa's Oracle and win the game with 0 cards left in your deck

In one of those examples above we have included a suggestion where you can include protection within the pile in the form of Pact of Negation. If you have the available mana to include discard it may help you against opponents who are either trying to slow roll their permission spells or who are holding something like Stifle.

Any pile that uses Lion's Eye Diamond has an inherent weakness where you are unable to hold anything in hand and these are generally for when you know they don't have any viable interaction or you are unable to take things slower.

We also get to be introduced to one of the more powerful cantrips of the deck: Consider.

Deep Analysis Piles

+ Consider

"Deep Analysis" from Torment - Art by Daren Bader
"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Lotus Petal" from Tempest - Art by April Lee
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing

If you are low on resources you can utilise the above pile using Consider in conjunction with Deep Analysis. Consider allows you to put Deep Analysis into your graveyard and draw the Lion's Eye Diamond. You can then cast the Deep Analysis with Flashback in order to draw into additional mana and the Oracle. You can of course replace Petal with Cavern of Souls if you have a land drop available.

Let's walk through it:

  1. Cast Consider, surveil Deep Analysis, draw LED
  2. Cast LED, crack LED for
  3. Cast Deep Analysis for its Flashback cost target yourself, draw Street Wraith and Petal
  4. Cast Lotus Petal, crack for
  5. Cycle Street Wraith, draw Thassa's Oracle
  6. Cast Thassa's Oracle and win the game with 0 cards left in your deck

Similarly, you can replace the Consider in hand with any cantrip effect.

+ Cantrip

"Consider" from Innistrad: Midnight Hunt - Art by Zezhou Chen
"Deep Analysis" from Torment - Art by Daren Bader
"Lion's Eye Diamond" from Mirage - Art by Margaret Organ-Kean
"Lotus Petal" from Tempest - Art by April Lee
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing
  1. Cantrip to draw into your pile, draw Consider
  2. Cast Consider, surveil Deep Analysis, draw LED
  3. Cast LED, crack LED for
  4. Cast Deep Analysis for its Flashback cost target yourself, draw Lotus Petal and Oracle
  5. Cast Lotus Petal, crack for
  6. Cast Thassa's Oracle and win the game with 0 cards left in your deck

You can also interchange other requirements depending on what you have in hand. If you have Deep Analysis in hand for example you can cantrip into the LED first and just treat it like any other draw 2 pile.

Generic Cantrip Piles

There are some circumstances where maybe you have decided the mutliple draw spells are not good enough to include in your decklist or maybe you have pitched your preferred one to a Force of Will. There are still plenty of options you can explore in making piles without them.

Let's look at one of the simplest.

+ Cantrip

"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Street Wraith" from Future Sight - Art by Cyril Van Der Haegen
"Edge of Autumn" from Future Sight - Art by Jean-Sébastien Rossbach
"Edge of Autumn" from Future Sight - Art by Jean-Sébastien Rossbach
"Thassa's Oracle" from Theros Beyond Death - Art by Jesper Ejsing

This is a basic as you can get and is just as mana efficient as the first pile presented in this chapter. It does have the same weakness in that it doesn't allow you to play around any interaction but it can have its useful moments. Use sparingly as it is heavy in both life investment and lands investment which, if you are able to use something like a Ponder to save on either, might be worthwhile.

  1. Cantrip to draw into your pile, draw Street Wraith
  2. Cycle Street Wraith, draw Street Wraith
  3. Cycle Street Wraith, draw Edge of Autumn
  4. Cycle Edge of Autumn, draw Edge of Autumn
  5. Cycle Edge of Autumn, draw Thassa's Oracle
  6. Cast Thassa's Oracle and win the game with 0 cards left in your deck

You can of course play around with different cantrips if you have extra mana with Consider being one of the more powerful ones in terms of being able to dig through your pile.

Next Steps

In the next chapter we shall start to look at the use of Brainstorm as a tool in our kit.